OVERVIEW
The discovery is a GPS tracker and easy-to-use app that helps you find the location of items you may lose or misplace.
PROBLEM STATEMENT
After conducting interviews, I realized that people are always losing things, especially now that products are getting smaller. It's easy to misplace something as small as a SD Card, Bluetooth, keys, and etc.
KEY FINDINGS
My audience were both men and women who fell in the age range of 20-40 and all had a story of something they either lost or misplaced which left them seriously frustrated. I realized that everyone has a lot going on in their lives and it would be convenient for them to have something that can keep track of their stuff for them.
KEY PERSONA
Based on my interviews, I looked at what people cared about and built a persona to capture their interests.
COMPETITIVE ANALYSIS
After sorting through my research, the next step was downloading and testing trending Locator applications via SEO and youtube in 2016. There were many pros and cons to what I found on the market. My goal was to form a unique minimal viable product (MVP) that filled these gaps and then test it.
MOSCOW METHOD
After testing many Locator applications, I took note of what was and wasn't working when organizing my user research and decided to go with the MoSCoW method to prioritize the main things my app should have.
USER FLOW
During the course of my project, I began to create the user flow on paper to get an idea on how I wanted the user experience to be. It was later changed and refined based off the feedback I had got from different people I interviewed. On the revised version the blue path represents the "happy path" or ideal scenario for a user to complete their workout routine.
PAPER PROTOTYPE
A paper prototype was created to form the skeleton of my application. This helped me immensely in building my architecture before getting too lost in the visuals. I was also given feedback through user testing for changes that I can make that was noted below.
WIREFRAMES: MID-FIDELITY
Through my early rounds of testing I found many problems with my applications. Some of those included getting lost in the navigation, not having enough coach tabs, and overall layout needed to be more refined.
FINAL PROTOTYPE
REFLECTION & PORJECTION
Updates have been made based on the feedback from users like redoing the layout design for the app to make it look less like a wireframe. Also creating more "Call to Actions" to make the app user friendly.
Whether the application becomes an indispensable tool for people young and old or not, I feel that I've accomplished something special and have learned a lot along the way.
Whether the application becomes an indispensable tool for people young and old or not, I feel that I've accomplished something special and have learned a lot along the way.
TEST PROTOTYPE
To test the prototype click here invis.io/BWA6RN5PG.